#include <iostream>
#include <string>

using namespace std;

#include "cards.h"
#include "Territory.h"

Cards::Cards(string type,Territory* territory)
{
    if(type == "Frosh")
        m_type = FROSH;
    else if(type == "GolfCart")
        m_type = GOLFCART;
    else if(type == "Shuttle")
        m_type = SHUTTLE;
    else if(type == "Joker")
        m_type = JOKER;

    m_territory = territory;
}

Cards::~Cards()
{
        delete m_territory;
}
